By Joey Lott
Good earlier than Ajax and Microsoft's home windows Presentation beginning hit the scene, Macromedia provided the 1st approach for construction web content with the responsiveness and performance of computing device courses with its Flash-based "Rich web Applications". Now, new proprietor Adobe is taking Flash and its strong functions past the net and making it a full-fledged improvement atmosphere. instead of specialise in idea, the ActionScript 3.0 Cookbook concentrates at the useful program of ActionScript, with greater than three hundred suggestions you should use to unravel a variety of universal coding dilemmas. you will discover recipes that help you: become aware of the user's Flash participant model or their working process construct customized sessions layout dates and foreign money kinds paintings with strings construct consumer interface elements paintings with audio and video Make distant approach calls utilizing Flash Remoting and net providers Load, ship, and seek XML info and lots more and plenty, even more ... each one code recipe offers the matter, resolution, and dialogue of ways you should use it in alternative ways or customize it to your personal wishes, and why it really works. you could fast find the recipe that the majority heavily suits your state of affairs and get the answer with out studying the total e-book to appreciate the underlying code. suggestions development from brief recipes for small difficulties to extra complicated scripts for thornier riddles, and the discussions supply a deeper research for resolving comparable matters sooner or later, in addition to attainable layout offerings and ramifications. you are going to even how one can hyperlink modular ActionScript items jointly to create rock-solid recommendations for Flex 2 and Flash functions. if you end up uncertain how ActionScript 3.0 works or the best way to process a selected programming predicament, you could easily decide up the booklet, turn to the suitable recipe(s), and speedy uncover the answer you are looking for. Adobe Developer Library is a co-publishing partnership among O'Reilly Media and Adobe structures, Inc. and is designed to supply the #1 details assets for builders who use Adobe applied sciences. Created in 2006, the Adobe Developer Library is the legitimate resource for finished studying suggestions to assist builders create expressive and interactive net purposes that could succeed in nearly an individual on any platform. With top-notch books and leading edge on-line assets overlaying the most recent in wealthy net program improvement, the Adobe Developer Library deals specialist education and in-depth assets, instantly from the resource.
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Extra resources for ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers
3 Where to Place ActionScript Code Problem You have a new ActionScript project and need to know where to put the code for it to execute properly. Solution Place ActionScript code in the constructor and additional methods of the class. as 4 | Chapter 1: ActionScript Basics files referenced with #include, or as external class files. 0 is completely class-based, so all code must be placed in methods of your project’s classes. When you create a new ActionScript project, the main class is automatically created, and opened in the Code view.
Similarly, if you want to duplicate the setTimeout( ) function, set the repeat count to one. The timer waits the specified amount of time, fires one event, and ends. One of the neat things you can do with the Timer class is create animations that are independent of the movie’s frame rate. With a timer you can call a method at any interval you want. x++; } } } It is also possible to use the enterFrame event of a sprite to have some action (or actions) repeat over time. swf. With enterFrame, the handling method is called at the frame rate.
0 compiler is actually a command-line compiler. Technically, you could create all your classes and directories and run the compiler from the command line with a long chain of parameters. However, it’s much easier to let Eclipse keep track of all those parameters, add all of them, and run the compiler when you tell it to run. swf, with a frame rate of 24 frames per second (fps) and that blue background color you’ve seen. You can change any of these settings and many more. As you might expect, there are a few different ways to do this.