Resident Evil 5: The Complete Official Guide by James Price, Zy Nicholson

By James Price, Zy Nicholson

Specified approach for all enemies and managers - Enemies and executives are one of many major demanding situations in Resident Evil five, and beating them may be unusually tough - specifically at the larger trouble degrees. that will help you dispatch your enemies, an exhaustive Bestiary bankruptcy (starting on web page 132) reviews each one monster separately, with a robust concentrate on sensible, complicated info: susceptible spots, weapon weaknesses/resistance, habit styles, tried-and-tested strategies - you can find every little thing you must comprehend to deal with your competitors in all events. however the assistance we provide is going past this in our broad, super-visual Walkthrough (starting on web page 26): during this bankruptcy, appropriate to all hassle settings, quarter maps detailing crucial motion consistently look at the left-hand web page, and corresponding complex info at the correct. This additionally info whilst each one new creature is brought, with complex suggestions and method displaying the right way to defeat them as you move at your personal speed. Unlocking stipulations for all secrets and techniques - Resident Evil five is actually full of unlockables. The guide's Extras bankruptcy (starting on web page 154) will let you know precisely the way to release all of those, with transparent factors and strategies so that you can observe immediately. yet those unlockables will not be simply printed within the advisor; they're additionally tested intimately to your greatest use. particular paintings and backstage fabrics - providing dozens of monsters, guns, characters, and complicated environments, Resident Evil five bursts with outstanding art. The advisor positive factors an intensive backstage part featuring wonderful inspiration artwork (page 192-201), that is a ceremonial dinner for the eyes. additionally the Capcom builders supply unpublished insights and reviews at the production of the sport. this can be by means of a incredible paintings Gallery with appealing hi-res paintings supplied at once via the Resident Evil crew.

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Extra resources for Resident Evil 5: The Complete Official Guide

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The usual escape mechanisms apply. •Uroboros sometimes drops or ejects body parts or piles of amorphous goo that can inflict a relatively small amount of damage (with a slight stun/recoil effect) if you or your partner touch them. •Uroboros occasionally “teleports” from one spot to another (temporarily disappearing from your mini-map as this happens), though this is far from instantaneous. If you notice its constituent elements begin to accrete in a position near you, fleeing is an option that has no palpable shortcomings that we can think of.

As with market stalls in previous chapters, you’ll find previously hidden collectibles in the debris. It’s sensible to do a quick circuit of the track to lead the boss away before you attempt to collect them, though. C HA P T E R 3 C HA P T E R 4 C HA P T E R 5 C HA P T E R 6 Debriefing: Chapter 2-2 The Proximity Bomb is the sole new addition to the list of items for sale at the Item Management screen. Skip the usual routine of rearranging items and upgrading weapons. Without specifying exactly why (for those attempting to play with minimal assistance), just trust us when we say that it’s not strictly necessary for the sub-chapter that lies ahead.

37 Chapter 2-1 THE PORT It’s sensible to stockpile shotgun ammo during your time in this area. If you have plenty of rounds to spare, it should be fine to use the weapon in moderation. Back up as soon as the first two Kipepeo emerge, and you should have time to kill both with a pistol or machine-gun before they close the gap. In the dock area, explore and pick up supplies before you follow the map marker into the building. Look up at the corpse suspended from the ceiling and shoot the nearby set of keys to dislodge them.

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