Star Frontiers: Alpha Dawn by David Cook, Lawrence Schick

By David Cook, Lawrence Schick

This boxed set is the bottom set for the celebrity Frontiers approach by way of TSR Inc. this is often almost like the unique boxed set - simply renamed after a couple of expansions and modules began to arrive at the scene from TSR. the first distinction is the covers - that have been magenta rather than blue.

Show description

Read or Download Star Frontiers: Alpha Dawn PDF

Similar puzzles & games books

Origami USA

New in PaperDuy Nguyen, who has created origami delusion worlds, animals, and vacation initiatives, now brings American icons to three-d lifestyles. And all it takes to create those patriotic goods is simply a couple of uncomplicated folds--all defined in particular illustrations correct up front--and a few paper. Craft a powerful American eagle, a roaming buffalo; a Farm woman sitting on a fence; and a swaggering gunslinger donning a Western hat.

Star Frontiers: Alpha Dawn

This boxed set is the bottom set for the famous person Frontiers process by way of TSR Inc. this can be kind of like the unique boxed set - simply renamed after a few expansions and modules began to arrive at the scene from TSR. the first distinction is the covers - that have been magenta rather than blue.

Gates of Mordor (Middle Earth Role Playing MERP)

Nice for the classic GamePlayer

Computer Games and Language Learning

A finished and obtainable assessment for language educators, researchers, and scholars, this booklet examines the connection among technological innovation and improvement within the box of computer-assisted language studying, exploring appropriate theories and offering sensible proof in regards to the use of desktop video games in language studying.

Extra info for Star Frontiers: Alpha Dawn

Example text

Skills Now that you have a Primary Skill Area, you need to specify which skills your character has. Starting characters begin play with two skills, each at first level. One of these skills must come from your selected PSA, but the second one can any skill at all. 6 Equipment To equip your character, you’ll need money. Wealth in the Frontier is measured in Credits, or Cr. Starting characters receive 250Cr plus a roll of d100. Refer to the equipment area of this section for complete equipment lists.

If a chronocom or subspace radio is available, charges can be set to explode when a particular signal is beamed at them. The chance to explode a charge with a radio beam is 10% less than normal. 42 Martial Arts Success Rate: 1/2 DEX or 1/2 STR + skill level Martial Arts skill makes a character a better fighter in melee. A character with Martial Arts skill can add 10% per level to his basic chance to hit with his bare hands in melee. The skill also increases the damage caused by a successful bare-hands attack, adding one point of damage per level.

The following table lists the types of alarms and traps and their levels. This same table is used with the Open Lock and Deactivate Alarm/ Defense subskills. ) reduce the chance to succeed if the lock is on a safe or security vault. Level 1 2 3 4 5 6 DEACTIVATING ALARMS/DEFENSES Success Rate: 40% + skill level - alarm level Environmental Skill deals with relationships between intelligent life and nature. An environmental specialist has training in astronomy, biology, botany, chemistry, ecology and geology.

Download PDF sample

Rated 4.85 of 5 – based on 7 votes